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Liquid War Is Operational · All Systems Normal

Liquid War is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time Liquid War server status updates.

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Liquid War Cover

Liquid War

Publisher & Developer
Release Information
Release Date: October 17, 2007
Genres & Themes
Game Perspective
No perspectives specified
Game Modes
No game modes specified

Liquid War Server Status & Outage Tracker

Monitor Liquid War's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Outage Reports

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0 reporting browser sessionsLast 24h

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Main Issue (24h)

Gameplay

Gameplay
0 reports
Incident history
24 HOURS AGONOW

Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

About Liquid War

Gameplay takes place on a 2D battlefield, usually with some obstacles. Each player (2 to 6, computer or human) has an army of particles and a cursor. The objective of the game is to assimilate all enemy particles. The players can only move their cursors and cannot directly control the particles. Each particle follows the shortest path around the obstacles to its team's cursor. A player may have several thousands particles at a time, giving the collection of particles a look of a liquid blob. When a particle moves into a particle from a different team, it will fight and if the opponent particle fails to fight back (it is not moving in the opposite direction) it will eventually be assimilated by its attacker. As particles cannot die but only change teams, the total number of particles on the map remains constant. Since a particle can only fight in one direction at a time (towards its team's cursor), a player that surrounds its opponents will have a distinct advantage. The game ends when one player controls all of the particles or when the time runs out. When the time runs out, the player with the most particles wins. There are multiple maps which affect the obstacles in the battlefield. These obstacles may affect the strategies of the game. Liquid War is a multiplayer game and can be played by up to 6 people on one computer, or over the Internet or a LAN. A single player mode is available in which the opponents are controlled by the computer. The computer AI's "strategy" is to constantly choose a random point in the enemy and move its cursor to it.

Live Server Status - Last 24 Hours

Track real-time Liquid War server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current Liquid War server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether Liquid War is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

Outage Reports

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Liquid War Incidents

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Current Hour

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Liquid War Primary Problem

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Liquid War - Top Reported Problems (Last 24 Hours)

connection

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