Skip to main content

Parsec Server StatusNo problems detected

OPERATIONAL
0 reports in the last 24 hours
Downtester alerts
14-day trial. No card required.

Know the moment it breaks

Instant email and push alerts when this service goes down, degrades, or recovers. Monitored from real user reports, not a ping bot.

VIEW PLANS

Start your 14-day trial. No card required.

Parsec Is Operational · All Systems Normal

Parsec is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time Parsec server status updates.

Report a Problem

Select the type of issue you're experiencing:

No Preview Available
Parsec Cover

Parsec

Release Information
Release Date: December 31, 1982
Game Perspective
Game Modes

Parsec Server Status & Outage Tracker

Monitor Parsec's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Outage Reports

0

0 reporting browser sessionsLast 24h

0

0 reporting browser sessionsLast hour

Main Issue (24h)

Gameplay

Gameplay
0 reports
Incident history
24 HOURS AGONOW
90 DAYS AGO100.0% UPTIMETODAY

Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

About Parsec

Parsec is a computer game for the Texas Instruments TI-99/4A. Perhaps the best-remembered of all TI-99/4A games, it is a side-scrolling shooter, programmed in 1982 by Jim Dramis (who also programmed the popular TI-99/4A games Car Wars and Munch Man) and Paul Urbanus. The player in Parsec pilots a spaceship through sixteen differently-colored levels of play which scroll horizontally over the screen. The objective is to avoid being shot by an enemy ship, colliding with any flying object and/or the ground, and destroy all enemy ships without overheating one's laser cannon. Three waves of fighters attack, alternating with three waves of cruisers. Enemy ships enter the screen one at a time. A ship flying off the left edge of the screen wraps around to the right side and attacks again. A new fighter can appear with others still on the screen, whereas a new cruiser will not come until the previous one is destroyed. The fighters pose only the threat of collision, while the cruisers fire on the player's ship. The fighter types are named Swoopers, LTFs (Light Triangular Fighters), and Saucers. The cruisers are called Urbites, Dramites, and Bynites. Each level ends with an asteroid belt, in which an array of asteroids advance on the ship and must be avoided or shot. At the end of each asteroid belt, any remaining asteroids are cleared away and the color of the ground is changed, then a new wave of Swoopers begins. Starting with level 4, the Swoopers are preceded by a random number of Killer Satellites, which come without the usual computer warning. The Urbites and Dramites appear to be named after the developers of the game, while the Bynites were apparently named after Don Bynum (the manager of TI's Personal Computer Division) or possibly named after the fact that they have invisibility (by night). In fact, Paul Urbanus signed Internet posts as late as 2005 as "urbite".

Live Server Status - Last 24 Hours

Track real-time Parsec server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current Parsec server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether Parsec is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

Outage Reports

What problems are you having with Parsec?

Parsec Incidents

0

Last 24 hours

Current Hour

0

0% vs previous 15 min
Parsec Primary Problem

Gameplay

0 reports (0%)

Parsec - Top Reported Problems (Last 24 Hours)

connection

0

0% of total reports

performance

0

0% of total reports

login

0

0% of total reports

gameplay

0

0% of total reports

User-reported outages
More services under watch

Comments

0 comments

Join the conversation

Sign in to share your thoughts and connect with the community

No comments yet

Be the first to share your thoughts!