Catacomb Server StatusNo problems detected
Know the moment it breaks
Instant email and push alerts when this service goes down, degrades, or recovers. Monitored from real user reports, not a ping bot.
Start your 14-day trial. No card required.
Catacomb Is Operational · All Systems Normal
Catacomb is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time Catacomb server status updates.
Report a Problem
Select the type of issue you're experiencing:

Catacomb
Catacomb Server Status & Outage Tracker
Monitor Catacomb's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.
Outage Reports
0
0
Main Issue (24h)
Gameplay
Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.
Catacomb is a 2-D top-down third-person shooter created by John Carmack. It was originally created for the Apple II, and later ported to the PC. It should not be confused with The Catacomb, which is the second game in the series (originally named Catacomb II, but later renamed). It supports EGA and CGA graphics. In the game you play the magician Petton Everhail. At the start you are contacted by Terexin, High Wizard of the Kieralon who tells you how the Kieralon Empire has fallen. He convinces you to travel to the Kieralon Palace to collect his treasures and split them fifty-fifty. Catacomb consists of fifteen levels in the Apple II version, ten levels in the PC demo disk promoting Gamer's Edge, and 30 levels in the full PC version (The Catacomb, aka Catacomb II). To progress to the next level you must step through a magic teleportation mirror. These mirrors are usually behind a locked door, requiring you to obtain a key to advance.
Live Server Status - Last 24 Hours
Track real-time Catacomb server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current Catacomb server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether Catacomb is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.
What problems are you having with Catacomb?
0
Last 24 hours
0
Gameplay
0 reports (0%)
Catacomb - Top Reported Problems (Last 24 Hours)
0
0% of total reports
0
0% of total reports
0
0% of total reports
0
0% of total reports
Comments
0 comments
Join the conversation
Sign in to share your thoughts and connect with the community
No comments yet
Be the first to share your thoughts!