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Daggerfall Unity Server StatusNo problems detected

OPERATIONAL
0 reports in the last 24 hours
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Daggerfall Unity Is Operational · All Systems Normal

Daggerfall Unity is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time Daggerfall Unity server status updates.

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Daggerfall Unity

Publisher & Developer
Release Information
Release Date: December 31, 2014

Daggerfall Unity Server Status & Outage Tracker

Monitor Daggerfall Unity's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Outage Reports

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0 reporting browser sessionsLast 24h

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0 reporting browser sessionsLast hour

Main Issue (24h)

Gameplay

Gameplay
0 reports
Incident history
24 HOURS AGONOW

Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

About Daggerfall Unity

Daggerfall Unity is an open source recreation of Daggerfall in the Unity engine created by Daggerfall Workshop.

Live Server Status - Last 24 Hours

Track real-time Daggerfall Unity server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current Daggerfall Unity server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether Daggerfall Unity is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

Outage Reports

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Daggerfall Unity Incidents

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Last 24 hours

Current Hour

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Daggerfall Unity Primary Problem

Gameplay

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Daggerfall Unity - Top Reported Problems (Last 24 Hours)

connection

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0% of total reports

performance

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0% of total reports

gameplay

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User-reported outages
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