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Quester Is Operational · All Systems Normal

Quester is fully operational with no issues detected. All systems are running smoothly. Check this page for real-time Quester server status updates.

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Quester

Publisher & Developer
Release Information
Release Date: October 1, 1987
Genres & Themes
Game Perspective
No perspectives specified
Platforms
Game Modes
No game modes specified

Quester Server Status & Outage Tracker

Monitor Quester's service health in real-time. View current system performance, active outage reports, and regional impact data to stay updated on service stability across all regions.

Outage Reports

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Main Issue (24h)

Gameplay

Gameplay
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Incident history
24 HOURS AGONOW

Each segment is classified from real user reports using our default thresholds: an hour with 20 or more reports is marked as an outage, 6 or more as degraded. Hover any segment for the exact report count.

About Quester

As with many other ball-and-paddle games (including Namco's own Gee Bee trilogy), the player must take control of a paddle at the bottom of the screen, and move it left and right to deflect a ball into the formation of bricks above it (and if you can keep that ball in play for a preset period of time, it will split into three balls) - certain bricks will also leave powerups when destroyed that will increase the size of the paddle, generate several extra balls in force-field when the initial ball goes into it and even create a line below the paddle that will prevent the balls from going out of play when collected. The seventh, fourteenth, twenty-first and twenty-eighth rounds are also "bonus rounds", where you have to destroy all the bricks in the formation within a preset time limit (unless all your balls go out of play); the thirty-third and final round is also a "boss round", where you are up against "Burida" (who is protected by a metal wall with a vulnerable spot on its top side, but does not attack by spitting lethal mirrors like Doh did to both Vaus in Arkanoid and the human Bubblun & Bobblun in Rainbow Islands). Once you have hit that vulnerable spot on the top side of the wall five times, it will leave Burida vulnerable - and once you have hit him, you will receive 100000 points for every life you have left and the game will be over.

Live Server Status - Last 24 Hours

Track real-time Quester server status and outage reports with our live monitoring system. Our advanced detection algorithm analyzes submitted connection problem reports, server issues, and service disruptions across the last 24 hours. By comparing current Quester server performance against historical data patterns, we instantly identify potential outages when report volumes exceed normal thresholds. Whether Quester is down for maintenance or experiencing unexpected connectivity issues, our status tracker provides accurate, up-to-the-minute updates on service availability and network status.

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Quester Incidents

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Current Hour

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Quester Primary Problem

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Quester - Top Reported Problems (Last 24 Hours)

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